Wednesday, March 3, 2004

Learning a new Modeling technique






I took a very good character from the french comic book Asterix, and model it using a new technique for organic modeling. Similar to metaballs but much more complete and complex. I use here an ink&paint render for a toon look.

Monday, March 3, 2003

El Huesped (2004)

In 2003 I worked during 3months in a chilean film "El Huesped" by Coke Hidalgo. My job there was make the character design, concepts, modeling, animation and composition of a cg monster in a life action movie, allready shoted and with an actor that I had to replace.

It was a very big chalenge for me and an incredible scholl there, to get the goals in squeshule was a hard task. Limited budget, limited time and a very small team. But at the end I am really happy about what we made in this horror teen movie.

Friday, January 10, 2003

Tuesday, October 3, 2000

High school work, my first pro vfx hehhe

Many years ago in high school me and a friend Andres Varela had to make an tv spot for the media class. We spouse to use just a handy cam and shot something rational and give an idea to the audience. Our story was about property and life, responsibility, parents and the huge work it means.
The brief was: A man wait in the bus stop and find a piece of wire. Take the ware, look at it and he starts to give it same shape. He create a little stick figure made from the wire. Then suddenly the bus arrives and he drop the little wire figure and takes the bus. Then the figure brings to life, stand up and run desperately following the bus. At the end tired and frustrated the figure stops and someone walks over it killing. At the end the message:
"What you created it's your responsibility, take care of it!"