Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts
Monday, May 24, 2010
Thursday, April 29, 2010
Thursday, April 15, 2010
Thursday, February 18, 2010
on it last stage.
Here is the final one on character animation class...
make the ball come to life!!
fiesta!
Thursday, February 11, 2010
It has being a while without animation...
Two years with no animation at all, nothing, nada!
Now I took an animation class here on the Academy: 3D Character Animation 1. So back on trail. Here is the first exercise, a bouncing ball that must make a little performance on no more than 10 seconds.
This is the simple blocking animation, no in-betweens or smooth movements. A small video on preview mode.
Now I took an animation class here on the Academy: 3D Character Animation 1. So back on trail. Here is the first exercise, a bouncing ball that must make a little performance on no more than 10 seconds.
This is the simple blocking animation, no in-betweens or smooth movements. A small video on preview mode.
Wednesday, April 15, 2009
Elmo
The character's modeling is finished, it keeps all the things I wanted to include in the character from the beginning. Extremely simple shapes, no details like mouth, fingers, just gestures of them. Keep it very simple simple, without loosing being expressive.
Here is with a recorded animation, just to analise the rigging and flow of the character, at the end it will not be animated. I will use just Still images.
Here is with a recorded animation, just to analise the rigging and flow of the character, at the end it will not be animated. I will use just Still images.
Sunday, April 12, 2009
Elmo
Here is a little project I'm working on...
Ladies and gentlemen: Elmo.
Testing rigging of Elmo, using preset animation to se how it moves and shape...
did your brain completed the invisible half?? hahahha mine does.
Ladies and gentlemen: Elmo.
Testing rigging of Elmo, using preset animation to se how it moves and shape...
did your brain completed the invisible half?? hahahha mine does.
Wednesday, July 23, 2008
Maya MEL Script - Key Mover

Script that moves all de keys of each selected object an specific number of frames. It helps to create a sequence movements.
//Ventana
window -title "Desplazador de keys" Desplaza1;
columnLayout -columnAttach "both" 5 -rowSpacing 10 -columnWidth 250;
text -l "1. Selecciona los objetos a modificar.";
text -l "2. Cuanto se desplazan los keys";
intField -w 80 -value 1 -minValue 0 mueve;
button -label "Aplicar" -command ("aplica()");
button -label "Close" -command ("deleteUI -window Desplaza1");
showWindow;
// Secuencia de Cerecer
global proc aplica() {
string $selection[] = `ls -selection`;
int $a = size($selection);
int $mueve = `intField -q -value "mueve"`;
for( $i = 0; $i < $a; $i++ ){ select ($selection[$i]); selectKey -clear; selectKey; keyframe -e -iub true -r -o over -tc ($i * $mueve); }; };
window -title "Desplazador de keys" Desplaza1;
columnLayout -columnAttach "both" 5 -rowSpacing 10 -columnWidth 250;
text -l "1. Selecciona los objetos a modificar.";
text -l "2. Cuanto se desplazan los keys";
intField -w 80 -value 1 -minValue 0 mueve;
button -label "Aplicar" -command ("aplica()");
button -label "Close" -command ("deleteUI -window Desplaza1");
showWindow;
// Secuencia de Cerecer
global proc aplica() {
string $selection[] = `ls -selection`;
int $a = size($selection);
int $mueve = `intField -q -value "mueve"`;
for( $i = 0; $i < $a; $i++ ){ select ($selection[$i]); selectKey -clear; selectKey; keyframe -e -iub true -r -o over -tc ($i * $mueve); }; };

Saturday, April 14, 2007
Mundos - Animation Testing
Drawer:
3D,
Animation,
Proj - Mundos
Thursday, March 15, 2007
Mundos - Facial Expressions
This part of the testing process of a Character "Akine" from the Mundos Project.
And the different target expressions.
Drawer:
3D,
Animation,
Proj - Mundos
Wednesday, March 7, 2007
Monday, March 3, 2003
El Huesped (2004)

It was a very big chalenge for me and an incredible scholl there, to get the goals in squeshule was a hard task. Limited budget, limited time and a very small team. But at the end I am really happy about what we made in this horror teen movie.





Drawer:
3D,
Animation,
Proj - El Huesped,
Visual Development
Tuesday, October 3, 2000
High school work, my first pro vfx hehhe
Many years ago in high school me and a friend Andres Varela had to make an tv spot for the media class. We spouse to use just a handy cam and shot something rational and give an idea to the audience. Our story was about property and life, responsibility, parents and the huge work it means.




The brief was: A man wait in the bus stop and find a piece of wire. Take the ware, look at it and he starts to give it same shape. He create a little stick figure made from the wire. Then suddenly the bus arrives and he drop the little wire figure and takes the bus. Then the figure brings to life, stand up and run desperately following the bus. At the end tired and frustrated the figure stops and someone walks over it killing. At the end the message:
"What you created it's your responsibility, take care of it!"





Drawer:
3D,
Animation,
Visual Effects
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